Credits & Thanks

Effective: 9 September 2025

Player1 exists because of a global network of artists, illustrators, and open source creators who generously share their talents with our community.

We strive to keep this list current so that everyone who contributes to the Player1 universe receives clear, visible credit. If you believe a name or license detail needs to be updated, please reach out.

Concept & Character Art

The vibrant look of our game roster is possible thanks to commissioned artists who build unique heroes for each experience.

  • Arena Fight, Match Me, and Kutepis coins iconography — illustrated by Maja Rivera (exclusive Player1 license, 2024).
  • Run Pi 2D, Run Pi 3D, and Pi Racer key art — crafted by Leo Andrade using a combination of custom illustration and licensed textures from the Pi Network community.
  • Adventure Ready mission badges — designed by the Player1 volunteer art guild led by Noor Hassan.
  • Rally Fest neon key art, HUD badge, and launcher tile — created by Maja Rivera under a Player1-exclusive license (2024).

3D Models & Environmental Assets

Several of our in-game models originate from talented 3D artists whose work we license for educational use.

  • Space runner vehicles and obstacle kits — created by PolyRealms Studio (commercial use license, 2023).
  • Planetary terrain meshes used in Run Pi 3D — adapted from open assets by Aurora Forge under the CC BY 4.0 license.
  • Pi Dash city props — produced by the Kutepis internal 3D team with surface materials from Texture Haven (CC0).
  • Rally Fest hovercars, track splines, and boost pad kit — blended from PolyRealms hover kits and Kutepis procedural geometry (internal license).

Audio & Music

  • Ambient lobby themes — composed by Juliette Chen for the Player1 experience.
  • User interface sound set — sourced from the Community Sound Pack by Kofi Ampadu (CC BY-SA 4.0).
  • Pi Dash race countdown and victory stingers — produced in collaboration with the Pi Network Musicians Collective.
  • Rally Fest synthwave loop, rocket burst, and boost charge SFX — composed and produced by Juliette Chen (Player1 exclusive).

Iconography & UI Elements

  • Primary UI icon set — derived from the Lucide icon library (ISC license).
  • Additional vector flourishes — created by Clara Benet and released under a Player1-exclusive agreement.
  • Typography — featuring the Inter type family by Rasmus Andersson (SIL Open Font License) and Pi-themed display lettering by the Kutepis design team.

Technology & Frameworks

Player1 is proudly built on open tooling that is made possible by countless maintainers and contributors.

  • SvelteKit and Vite for the web experience.
  • TypeScript, Tailwind CSS, and the Pi Network SDK.
  • Node.js, Prisma, and PostgreSQL for backend services.

Requesting Additional Credit

If you are a creator whose work appears in Player1 and you do not see your name here—or if you need us to update licensing language—please contact us. We are happy to make prompt adjustments and ensure that compensation and credit remain aligned with our agreements.

© 2025 Player1 — Made for Pi Network fans.